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Escape dead island ps3 gameplay
Escape dead island ps3 gameplay





escape dead island ps3 gameplay

Also in your arsenal is a pistol and, towards the final few hours, a shotgun. You have a melee weapon with fast and heavy attacks, although heavy swings are fairly useless as the animation takes way too long, leaving you venerable to attacks. The repeated (and fairly poorly designed) areas become so boring to run through it is maddening, and to make matters worse, if an area isn’t loaded the game just freezes until it loads, making it look like it has crashed.Ĭombat is also uninspired. The island of Narapela is technically open-world, allowing you to venture wherever you want (although why you would want to explore, apart from the plethora of pointless collectables, is beyond me): however there are only 10 main locations, all of which are incredibly small and all of which are revisited time and time again across the 6 or so hour story. The zombies aren’t the only element with issues here. This not only makes it tricky to stealth kill them, but it will usually alert other zombies to your presence, too.

escape dead island ps3 gameplay

In theory they are: just sneak up behind a zombie and tap A – but the shockingly poor graphics make it difficult to tell which way a zombie is facing. At least, it would be a great tactic if stealth kills were simple to execute. Taking out zombies silently and not disturbing others is a great tactic, as being swarmed by three or more will usually mean insta-death. Stealth is, somewhat surprisingly, one of the main ways of navigating through the island. Perhaps the biggest issues out of that list are the final two. I am in no way expecting them to be smart (because they are zombies after all), but there are certain things you expect from any AI-controlled enemy in any game, and the zombies in Escape Dead Island manage to fall short of every expectation. Those are just a tiny percentage of the issues with the zombies in Escape Dead Island. If they sense they are about to be stealth killed they will stand up regardless of previous position just to make life that little bit easier. It is impossible to tell which way a zombie is facing unless you are two feet away or closer, but zombies can see you from a mile off, even if you are behind a tree.ĥ. Even after you smash their face in with your big stick, they will respawn as good as new when you leave and re enter the area.Ĥ. They often get stuck on slightly elevated platforms and become immune to melee weapons.ģ. They love walking into walls, never stopping but never actually going anywhere.Ģ. Things Escape Dead Island has taught me about Zombies:ġ.







Escape dead island ps3 gameplay